Calm Emotions
This blessing returns all targets in the area to a non-agressive, non-excited state. An individual target’s current emotional state sets the level of effect required. EGO+30 is required for a target that is effectively Berserk, EGO+20 is required for a target that is Enraged or in combat, EGO+10 for a target that is angry to the point of violence, and EGO for a target that has yet to act on any heightened emotions. As long as the blessing is active, the Breakout Roll will not be reduced. Once the blessing ends, the Breakout Roll will diminish as normal, although most targets that have been calmed are unlikely to return to their excited state unless an emotional stimulus is present.
Enaros: |
Toletren |
Target: |
Single |
Range: |
Limited |
Duration: |
Blessing |
Class: |
Attack |
Common Modifiers
- Orison (+0)
- Attack Versus Alternate Defense (Power Defense; +0)
- Only To Calm Emotions (-1)
- Costs END Only To Activate (+1/4)
- Telepathic (+1/4)
- Time Limit (Blessing; Instant Power; +1/2)
- Area Of Effect (32m Radius; +1)
- Normal Range (-1/4)
- Limited Range (-1/4)
MAG |
EFFECT |
1 |
Mind Control 1d6 |
2 |
Mind Control 2d6 |
4 |
Mind Control 3d6 |
6 |
Mind Control 5d6 |
7 |
Mind Control 6d6 |
8 |
Mind Control 7d6 |
10 |
Mind Control 8d6 |
11 |
Mind Control 9d6 |
12 |
Mind Control 10d6 |
13 |
Mind Control 11d6 |