Adrenal Boost
This spell charges the target’s adrenal gland for a specific purpose. The shaper chooses any Physical Characteristic or Movement Power to enhance. Then, as a Half-Phase action, the target may then activate the boost at will, at which point the Aid effect will begin to fade at the rate of 5 points per Turn. The Enchantment can only be perceived by Essence Touch or Essence Sight. Defense and Movement Powers cost double to increase with Aid.
| Arcana: | Sarkus (Humors) |
| Target: | Single |
| Range: | No Range |
| Duration: | Enchantment/Fades 5 per Turn once activated |
| Focus: | A cup of pure water |
| Class: | Utility |
Common Modifiers
- Invisible Power Effects (Invisible to Sight Group; +½)
- Spell (+0)
- Time Limit (Enchantment; Instant Power; +½)
- One Use At A Time (-1)
- Any Physical Characteristics or Movement Powers (+½)
| EFF | EFFECT |
|---|---|
| 1 | Aid 1d6 |
| 2 | Aid 1½d6 |
| 3 | Aid 2d6+1 |
| 4 | Aid 3d6 |
| 5 | Aid 3½d6 |
| 6 | Aid 4d6+1 |
| 7 | Aid 5d6 |
| 8 | Aid 5½d6 |
| 9 | Aid 6d6+1 |
| 10 | Aid 7d6 |
| 11 | Aid 7½d6 |
| 12 | Aid 8d6+1 |
| 13 | Aid 9d6 |