Spell-A-Day: Blessed Will

Blessed Will

This blessing bestows the target with increased willpower and resistance to mental subversion, increasing her Ego.

Enaros: Toletren
Target: Single
Range: No Range
Duration: Blessing
Class: Utility

Common Modifiers

  • Orison (+0)
  • Time Limit (Blessing; Adjustment Power; +2)
  • One Use At A Time (-1)
  • Only To Resist Effects & Skills (-1/2)
MAG EFFECT
1 Aid EGO 1d6(EGO)
2 Aid EGO 1 1/2d6(EGO)
3 Aid EGO 2d6(EGO)
4 Aid EGO 3d6(EGO)
5 Aid EGO 3 1/2d6(EGO)
6 Aid EGO 4 1/2d6(EGO)
7 Aid EGO 5d6(EGO)
8 Aid EGO 5 1/2d6(EGO)
9 Aid EGO 6 1/2d6(EGO)
10 Aid EGO 7d6(EGO)
11 Aid EGO 7 1/2d6(EGO)
12 Aid EGO 8d6(EGO)
13 Aid EGO 9d6(EGO)

Spell-A-Day: Locate Object

Locate Object

This blessing enables the target to find any object she has touched within range. Many levels of EFF include Telescopic, establishing a base range without PER penalty. Once the object is detected, the target will know precisely where it is physically, and the location knowledge will glow in the target’s vision until it is found or the sun rises. However, the target will have no sense what path is needed to get to the knowledge unless it is within line of sight and unobstructed.

Enaros: Toletren
Target: Single
Range: No Range/Sight
Duration: Blessing
Class: Utility (Restricted)

Common Modifiers

  • Orison (+0)
  • Time Limit (Blessing; Persistent or Continuing-effect Power; +0)
  • Costs Endurance (Only Costs END to Activate; -1/4)
  • Usable On Others (+1/2)
MAG EFFECT
Any Detect Any Single Object Target Has Touched (Sight Group)
1 PER Roll +1
2 PER Roll +0, Partially Penetrative (No Lead, Power Defense, or Wall BODY of 6 or more)
3 PER Roll +0, Partially Penetrative (No Lead, Power Defense, or Wall BODY of 6 or more), Telescopic +8 (base range 125m)
4 PER Roll +0, Penetrative (Not Lead, Power Defense is a penalty to PER Roll), Telescopic +8 (base range 125m)
5 PER Roll +0, Penetrative (Not Lead, Power Defense is a penalty to PER Roll), Telescopic +14 (base range 1km)
6 PER Roll +0, Increased Arc Of Perception (360 Degrees), Penetrative (Not Lead, Power Defense is a penalty to PER Roll), Telescopic +14 (base range 1km)
7 PER Roll +3, Increased Arc Of Perception (360 Degrees), Penetrative (Not Lead, Power Defense is a penalty to PER Roll), Telescopic +16 (base range 2km)
8 PER Roll +7, Increased Arc Of Perception (360 Degrees), Penetrative (Not Lead, Power Defense is a penalty to PER Roll), Telescopic +16 (base range 2km)